Seeing as how there are a lot of things that could be causing this, it might be easier to send us some screenshots, video, or sample project via email or PM so we can troubleshoot what could be happening. We noticed this issue in a previous version of Unity, but it has been resolved using the same models in a newer version. Do you have any more information about the building models that are not being repositioned properly, such as if they have any LOD group components or scripts attached that might be trying to update their positions independently of WorldRecenter.cs? As far as applying the WorldRecenter.cs script to only weapon and player models, this would cause them to "teleport" across the map, which is why all objects need to be moved at once while maintaining their relative position to each other. Click to expand.The building positioning issue is definitely something we'd like to help you with, ShinfoK.
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